The [X] Challenge is a global innovation program that empowers students with the capabilities to tackle real-world problems and build bold ideas that change the world. Choose from one of seven curriculum-aligned and assessable missions that matter – from starting a side hustle to saving the world. Then, leverage our world-class curriculum, intuitive technology and expert support to deliver your Challenge in your classroom.
The [X] Challenge 2026
Our Award-Winning Activate program has undergone a 'glow up' and is now called The [X] Challenge.
ENTERPRISE STREAMS:
MARKET BOSS / SIDE HUSTLE / SOCIAL ENTERPRISE / STARTUP VENTURE
Delivered most often in Business, Economics and Entrepreneurship subjects, our Enterprise Streams put
students in the role of ‘entrepreneur’ and stretch them to develop financially sustainable ideas with
commercial viability.
IMPACT STREAMS:
PASSION PROJECT / IMPACT 2030/ TECH FOR GOOD
Delivered in everything from Humanities and Science to Service Learning and Digital & Design Technologies subjects, our Impact Streams focus on curiosity and creativity, with optional booster modules which explore the ‘business’ side of innovation.

