Our Programs

We’ve worked with a diverse range of experienced educators across Australia to develop our four cornerstone programs.
Activate, Ignite, Spark or Flare?

With each program offering different durations, simply choose an option (or options) to suit your school.

Activate (One or Two School Terms)

100%

Ignite (Five Days)

50%

Spark (Two Days)

20%

Flare (One Day)

10%

Activate

Activate is Future Anything’s flagship immersive, in-curriculum program that empowers educators to embed 21st Century Skills and build entrepreneurial mindsets in classrooms across Australia.

Run across one or two terms in your school, students identify and explore problems that matter to them, before using design thinking methodologies to ideate, prototype, develop and pitch their own innovative, scalable and sustainable enterprise solutions.

Activate culminates a National Competition where the best student-led enterprises pitch for the funding and support to launch their ideas out of the classroom and into the real world.

What's Included?Subject Streams

This was my first year teaching Activate and at first I was nervous about having to “know so much”, but the lessons are so easy to follow and work so well that it was almost effortless to implement. It was enjoyable to teach and inspiring to see the outcome - thank you Activate - it was a great program!

JodieWavell SHS

Activate is an amazing program that takes students through a process that not only helps them to create a business idea, but makes them believe in themselves. The Activate program enables students to experience a world outside of school, and show them all the possibilities they can achieve.

VickiRedbank Plains SHS

I absolutely loved teaching the Activate program and can't wait to deliver it again next year. The Future Anything Team are fantastic and provide regular, valuable support. It is an amazing, innovative and forward thinking initiative that the students can really get their teeth into.

AlexiaCardijn College
Activate delivers deep, diverse and lasting benefits to students, educators and schools.

ENTREPRENEURIAL STUDENTS

Develop an understanding and appreciation of self, including personal passions, interests, values and strengths.

EMPOWERED EDUCATORS

Build the entrepreneurial mindset of young people by purposefully embedding 21st Century Skills across curriculum areas and year levels.

FUTURE-READY SCHOOLS

Are innovative and future-focussed, providing in curriculum opportunities for students to engage in learning that links to life.

What's Included?

TAILORED INDUCTION

FULLY RESOURCED CURRICULUM

PROFESSIONAL DEVELOPMENT

FUTURE FEST TICKETS

LIVE LEARNING SERIES

UNLIMITED COACHING

SCHOOL SHOWCASE

GRAND FINAL + BEYOND

Summary of Streams

Activate offers seven focussed, engaging subject streams. All content has been developed by experienced educators and aligns directly to the Australian Curriculum, General Capabilities and Cross Curricular Priorities. Choose one stream, or work alongside our team to build a whole school approach to inquiry based learning and/or entrepreneurship through purposefully embedding a number of streams. Depending on the context of your school, units may be more applicable in different subjects/year levels. Connect with us to discuss the best option for your school.

Activate Stream

THE MISSION

“As an entrepreneur….

Year Level Alignment

Program Length

Health

...pitch an innovative idea that enhances the health, safety and/or well-being of your peers."
Year 7 & Year 8
20 x 70min lessonsInfo + Pricing

BUSINESS ENTERPRISE LOCAL

...ideate, prototype and sell an innovative, sustainable and profitable product at a local market."
Year 7 & Year 8
20 x 70min lessonsInfo + Pricing

Business Enterprise Global

...pitch an innovative, scalable and sustainable business idea that makes the world a better place."
Year 9 & Year 10
20 x 70min lessonsInfo + Pricing

English

...pitch an innovative idea that closes the gap for a marginalised group of choice”.
Year 9
30 x 70min lessonsInfo + Pricing

Science

...pitch an innovative solution that makes the world a safer place from human impact or natural disasters.”
Year 9
30 x 70min lessonsInfo + Pricing

STEM

...use diegetic prototyping to pitch an innovative prototype that makes the world a better place.”
Year 9 & Year 10
20 x 70min lessonsInfo + Pricing

Geography

...pitch an innovative solution that reduces the differences in well-being within and/or between countries.”
Year 10
20 x 70min lessonsInfo + Pricing
Interested in finding out more about running Activate in your school or region?

Download more information about Activate (including unit overviews and investment), check out our FAQ or get in contact to chat to the Future Anything team about what might work for your school and students.

Ignite

Ignite is our high energy, five day workshop that culminates in students pitching their own innovative, scalable and sustainable business solutions to a panel of judges in your school’s very own Showcase Event.

Replacing regular curriculum for a week, our experienced and engaging facilitators begin by having students look inward at personal passions and lived experiences to form teams (up to five) that are united in tackling a common problem.

From here, students use design thinking methodology and cutting edge entrepreneurial tools to ideate, prototype and business model their own innovative, scalable and sustainable business solution.

In the weeks leading up to your program kicking off, we’ll work with your team to mobilise a panel of local entrepreneurial mentors within your school community to support your students during the program and also organise the final day’s ‘Showcase’ and ‘Shark Tank, including helping to secure potential judges.

By the end of the five days, your students will:
  • Have a greater understanding and appreciation of self, including personal passions, interests, values and strengths.
  • Have an understanding of social enterprise, purpose led business and social impact, including impact measurement.
  • Have an understanding of design thinking methodology to solve problems, including empathising, ideating, validating, prototyping and pitching.
  • Have an understanding creating value propositions, conducting market research and ‘The Lean Startup’ methodology.
  • Have developed their capacity to lead self and others.
  • Have developed their capacity to collaborate and project manage efficiently and effectively.
  • Have developed their capacity as storytellers; pitching (and persuading) with purpose.
  • Ultimately, be empowered with the knowledge, skills, processes, and support to stand up; taking action to solve problems that matter to them.
Overview Coming SoonFAQFind out moreRegister now

Spark

This two day, facilitated workshop sparks curiosity, a drive to collaborate with others and a passion for solving problems that matter to your school and local community.

We work with you to co-design the ‘mission’ that students embark on; thus empowering your students to design solutions for contextually relevant school or local community issues.

In just two short days, our experienced and engaging facilitators will take your young people from exploring who they are, and what matters to them, to elevator pitching their own prototyped solution to a panel of school leaders.

By the end of the two days, your students will:
  • Have an understanding of design thinking methodology to solve problems, including emphasising, ideating, validating, prototyping and pitching.
  • Have developed their capacity to lead self and others.
  • Have developed their capacity to collaborate and project manage efficiently and effectively.
  • Have developed their capacity as storytellers; pitching (and persuading) with purpose.
Overview Coming SoonFAQFind out moreRegister now

Flare

Flare is a fast paced day of listening, learning and doing. Young people hear from a diverse range of local entrepreneurs before rapidly prototyping their own innovative solutions.

During the morning, students engage with local changemakers on a variety of relevant and topical areas including the entrepreneurial mindset, social enterprise, overcoming challenges, failure and navigating the ‘future of work’.

In the second half of the day, students will rapidly prototype their own innovative, scalable and sustainable solutions that make the world a better place.

By the end of the day, your students will:
  • Have an understanding of design thinking methodology to solve problems, including empathising, ideating, validating, prototyping and pitching.
  • Have developed their capacity to collaborate and project manage efficiently and effectively.
  • Have developed their capacity as storytellers; pitching (and persuading) with purpose.
Overview Coming SoonFAQFind out moreRegister now
Want to know more about our Spark, Ignite or Activate Programs?

Get in touch and tell us a little more your school, and what you’re trying to achieve. We’ll work with you to find the best program to meet the needs of the young people you’re working with.