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When

  • Case Study

Enterprise Skills

  • Adaptive Mindset
  • Creativity & Innovation
  • Project Management
  • Communication
  • Innovation
  • Critical Thinking

Who

  • Lower Secondary (Year 7-9)
  • Senior Secondary (Year 10-12)

Time

  • 45+ minutes

Resources

  • N/A

CLASSROOM CASE STUDY: PUML BETTER HEALTH

Damien King is the Founder & Co-CEO of PUML. PUML is an app that motivates users to stay active by rewarding them with PUML coins when they enter their fitness challenges. PUML coins can be exchanged for fitness products, gift cards, cryptocurrency or even be donated to charity.

You can use this Future Anything case study video playlist in your classroom to introduce your students to some of Australia’s most exciting social entrepreneurs and hear about Damien’s’ ‘entrepreneur’s odyssey’ in his own words.

Click here to view the whole PUML Case Study playlist on YouTube.

VIDEO 1: The Problem

The purpose of this video is for viewers to identify the problem that this organisation is trying to solve

The Future Anything prompt included at the start of the clip is: “Whilst watching this clip, identify the problem that this organisation is trying to solve.”

(Hint: use a Root Cause Tree template here if you’re part of the Future Anything Activate program).

VIDEO 2: The Solution

The purpose of this video is for viewers to identify the organisation’s solution.

The Future Anything prompt included at the end of the clip is: “How is this organisation solving it’s chosen problem?”

VIDEO 3: Points of Difference

The purpose of this video is for viewers to identify the organisation’s points of difference (also known as their value proposition or X-Factor).

The Future Anything prompt included at the start of the clip is: “Whilst watching the clip, identify the organisation’s point(s) of difference.”

BONUS: Raising Funds

The purpose of this video is for viewers to explore different ways that organisations can raise funds during their start-up phase.

The Future Anything prompt included at the end of the clip is “What are TWO ways that an organisation can raise funds from investors?”

BONUS: Blockchain Technology

The purpose of this video is for viewers to practice ideation.

The Future Anything prompt included at the end of the clip is “How might we use blockchain technology to make the world a better place?”

DISCUSSION

Which other social entrepreneurs or young changemakers have you showcased in classroom? Which resonate most with your students?

Join The Conversation

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Here at Future Anything, we deliver staff professional development, student workshops and in-curriculum programs designed to support schools to deliver future-ready teaching and learning.

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